LiteFX::Rendering::Backends::DirectX12RenderPass::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/rendering.hpp>
Assignment operator
constexpr RenderPass<DirectX12Queue, DirectX12FrameBuffer>& operator=(RenderPass<DirectX12Queue, DirectX12FrameBuffer> const& value) = delete = default;
Assignment operator
[[dllimport, dllexport]] constexpr RenderPass<DirectX12Queue, DirectX12FrameBuffer>& operator=(RenderPass<DirectX12Queue, DirectX12FrameBuffer>&& value) noexcept = default;