LiteFX::Rendering::Backends::DirectX12RenderPass::secondaryCommandBuffers¶
Returns the number of secondary command buffers the render pass stores for multi-threaded command recording.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] virtual UInt32 secondaryCommandBuffers() const noexcept override;
Return Value¶
The number of secondary command buffers the render pass stores for multi-threaded command recording.