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LiteFX::Rendering::Backends::DirectX12RenderPass::secondaryCommandBuffers

Returns the number of secondary command buffers the render pass stores for multi-threaded command recording.

Synopsis

Declared in <litefx/backends/dx12.hpp>

[[dllimport, dllexport]] virtual UInt32 secondaryCommandBuffers() const noexcept override;

Return Value

The number of secondary command buffers the render pass stores for multi-threaded command recording.