LiteFX::Rendering::IndirectBatch¶
An indirect batch used to execute an standard draw call.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
struct [[dllimport, alignas(16), dllexport]] IndirectBatch;
Data Members¶
| Name | Description |
|---|---|
FirstInstance | The index of the first index to draw. This value is added to each instance index before obtaining per-instance data from the vertex buffer. |
FirstVertex | The index of the first vertex of the mesh in the vertex buffer. |
InstanceCount | The number of instances to draw of this mesh. |
VertexCount | The number of vertices of the mesh. |
See Also¶
IndirectDispatchBatch
IndirectIndexedBatch