LiteFX::Rendering::Backends::DirectX12RenderPass::hasPresentTarget¶
Returns true, if one of the render targets is used for presentation on a swap chain.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] virtual bool hasPresentTarget() const noexcept override;
Return Value¶
true, if one of the render targets is used for presentation on a swap chain.
See Also¶
renderTargets