LiteFX::Rendering::ShaderRecordType¶
Describes the type of a shader module record within a shader collection or shader binting table.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
enum class ShaderRecordType : int;
Members¶
| Name | Description |
|---|---|
RayGeneration | Represents a ray generation shader record. |
HitGroup | Represents a hit group shader record. |
Intersection | Represents an intersection shader record. |
Miss | Represents a miss shader record. |
Callable | Represents a callable shader record. |
Invalid | Represents a shader record that contains a module of an unsupported shader stage. |
See Also¶
IShaderRecord