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LiteFX::Rendering::ShaderRecordType

Describes the type of a shader module record within a shader collection or shader binting table.

Synopsis

Declared in <litefx/rendering_api.hpp>

enum class ShaderRecordType : int;

Members

NameDescription
RayGeneration Represents a ray generation shader record.
HitGroup Represents a hit group shader record.
Intersection Represents an intersection shader record.
Miss Represents a miss shader record.
Callable Represents a callable shader record.
Invalid Represents a shader record that contains a module of an unsupported shader stage.

See Also

IShaderRecord