LiteFX::Rendering::Backends::IDirectX12CommandAllocatorHandle¶
Implement a DirectX 12 ICommandAllocatorHandle.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
class [[dllimport, dllexport]] IDirectX12CommandAllocatorHandle
: public ICommandAllocatorHandleBase Classes¶
| Name | Description |
|---|---|
ICommandAllocatorHandle | An opaque interface that stores the command allocator used by a ICommandBuffer. |
Member Functions¶
| Name | Description |
|---|---|
~IDirectX12CommandAllocatorHandle [destructor] [virtual] | Destructor |
commandBuffer [virtual] | Returns the handle of the underlying command buffer associated with the allocator. |
Protected Member Functions¶
| Name | Description |
|---|---|
IDirectX12CommandAllocatorHandle [constructor] | Constructors |
operator= | Assignment operators |