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LiteFX::Rendering::CompareOperation

Describes the operation used to compare depth or stencil values during depth/stencil tests.

Synopsis

Declared in <litefx/rendering_api.hpp>

enum class CompareOperation : int;

Members

NameDescription
Never The test always fails.
Less The test succeeds, if the current value is less than the stencil ref or previous depth value.
Greater The test succeeds, if the current value is greater than the stencil ref or previous depth value.
Equal The test succeeds, if the current value is equal to the stencil ref or previous depth value.
LessEqual The test succeeds, if the current value is less or equal to the stencil ref or previous depth value.
GreaterEqual The test succeeds, if the current value is greater or equal to the stencil ref or previous depth value.
NotEqual The test succeeds, if the current value is not equal to the stencil ref or previous depth value.
Always The test always succeeds.

See Also

DepthStencilState