LiteFX::Rendering::Backends::DirectX12RenderPass::commandBuffers¶
Returns all command buffers, that can be currently used for recording multi-threaded commands in the render pass.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] virtual Enumerable<SharedPtr<DirectX12CommandBuffer const>> commandBuffers() const override;
Return Value¶
All command buffers, that can be currently used for recording multi-threaded commands in the render pass, or an empty set, if the render pass has not been initialized with additional command buffers, or the render pass is currently not active.
See Also¶
commandBuffer