LiteFX::Rendering::Backends::DirectX12RenderPass::commandBuffers¶
Returns all command buffers, that can be currently used for recording multi-threaded commands in the render pass.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] virtual Enumerable<SharedPtr<DirectX12CommandBuffer const>> commandBuffers() const override;Return Value¶
All command buffers, that can be currently used for recording multi-threaded commands in the render pass, or an empty set, if the render pass has not been initialized with additional command buffers, or the render pass is currently not active.