LiteFX::Rendering::Backends::DirectX12DescriptorSet¶
Implements a DirectX 12 DescriptorSet.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
class [[dllimport, dllexport]] DirectX12DescriptorSet final
: public DescriptorSet<IDirectX12Buffer, IDirectX12Image, IDirectX12Sampler, IDirectX12AccelerationStructure>
Base Classes¶
| Name | Description |
|---|---|
DescriptorSet<IDirectX12Buffer, IDirectX12Image, IDirectX12Sampler, IDirectX12AccelerationStructure> | Defines a set of descriptors. |
Type Aliases¶
Member Functions¶
| Name | Description |
|---|---|
DirectX12DescriptorSet [constructor] | Initializes a new descriptor set. |
~DirectX12DescriptorSet [destructor] [virtual] | Destructor |
operator= | Assignment operators |
bindToHeap | bindToHeap overloads |
globalHeapAllocation [virtual] | Returns the allocation information for the descriptor set in the global descriptor heap indicated by heapType. |
layout | Returns the parent descriptor set layout. |
localHeap | Returns the local (CPU-visible) heap that contains the set's descriptors. |
update | update overloads |
Using Declarations¶
| Name |
|---|
update |
Protected Member Functions¶
| Name | Description |
|---|---|
operator= | Assignment operators |
Friends¶
| Name | Description |
|---|---|
LiteFX::Rendering::Backends::DirectX12DescriptorSet::DirectX12DescriptorSetImpl | |
LiteFX::PimplPtr | A smart pointer that manages an implementation instance for a public interface class. |
See Also¶
DirectX12DescriptorSetLayout