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LiteFX::Rendering::DefragmentationStrategy

The strategy to apply to a defragmentation pass.

Synopsis

Declared in <litefx/rendering_api.hpp>

enum class DefragmentationStrategy : UInt32;

Members

NameDescription
Fast Provides fast fragment computation, but potentially suboptimal packing.
Balanced Provides a balance between fragment computation time and packing efficiency.
Full Provides optimal packing at the cost of potentially more copies.

See Also

IGraphicsFactory::beginDefragmentation

IGraphicsFactory::defragment