LiteFX::Rendering::Pipeline
Represents a pipeline state.
Synopsis
Declared in <litefx/rendering.hpp>
template<
typename TPipelineLayout,
typename TShaderProgram>
requires meta::implements<TPipelineLayout, PipelineLayout<typename TPipelineLayout::descriptor_set_layout_type, typename TPipelineLayout::push_constants_layout_type>> &&
meta::implements<TShaderProgram, ShaderProgram<typename TShaderProgram::shader_module_type>>
class Pipeline
: public virtual IPipeline
, public virtual StateResource
Base Classes
Member Functions
| Name | Description |
layout | Returns the layout of the render pipeline. |
name [virtual] | Returns the name of the resource. |
program | Returns the shader program used by the pipeline. |
Protected Member Functions
| Name | Description |
operator= | Assignment operators |
name | Returns the name of the resource. |
Derived Classes
Template Parameters
| Name | Description |
| TPipelineLayout | The type of the render pipeline layout. Must implement PipelineLayout. |
| TShaderProgram | The type of the shader program. Must implement ShaderProgram. |
See Also
RenderPipeline
ComputePipeline