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LiteFX::Rendering::IndirectIndexedBatch

An indirect batch used to execute an indexed draw call.

Synopsis

Declared in <litefx/rendering_api.hpp>

struct [[dllimport, alignas(16), dllexport]] IndirectIndexedBatch;

Data Members

NameDescription
FirstIndex The first index in the index buffer used to draw the mesh.
FirstInstance The index of the first index to draw. This value is added to each instance index before obtaining per-instance data from the vertex buffer.
IndexCount The number of indices in the mesh index buffer.
InstanceCount The number of instances to draw of this mesh.
VertexOffset An offset added to each index to obtain a vertex.

See Also

IndirectDispatchBatch

IndirectBatch