LiteFX::Rendering::Backends::DirectX12RenderPass::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
constexpr RenderPass<DirectX12Queue, DirectX12FrameBuffer>& operator=(RenderPass<DirectX12Queue, DirectX12FrameBuffer> const& value) = delete = default;
Return Value¶
Represents a render pass.
Parameters¶
| Name | Description |
|---|---|
| value | The object to copy assign from |