LiteFX::Rendering::Backends::IVulkanAccelerationStructure
Represents the base interface for a Vulkan acceleration structure implementation.
Synopsis
Declared in <litefx/backends/vulkan.hpp>
Base Classes
Member Functions
| Name | Description |
~IVulkanAccelerationStructure [destructor] [virtual] | Destructor |
buffer | Returns the acceleration structure backing buffer, that stores its last build. |
build | Performs a complete build of the acceleration structure. |
flags [virtual] | Returns the flags that control how the acceleration structure should be built. |
handle [virtual] | Returns the resource managed by the class. |
name [virtual] | Returns the name of the resource. |
offset [virtual] | Returns the offset into buffer at which the acceleration structure is stored. |
size [virtual] | Returns the amount of memory in bytes inside buffer that store the acceleration structure. |
update | Performs an update on the acceleration structure. |
Protected Member Functions
Derived Classes
See Also
VulkanDescriptorSet
VulkanBottomLevelAccelerationStructure
VulkanTopLevelAccelerationStructure