LiteFX::Rendering::Backends::DirectX12DescriptorSetLayout
Implements a DirectX 12 DescriptorSetLayout.
Synopsis
Declared in <litefx/backends/dx12.hpp>
class [[dllimport, dllexport]] DirectX12DescriptorSetLayout final
: public DescriptorSetLayout<DirectX12DescriptorLayout, DirectX12DescriptorSet>
Base Classes
Type Aliases
Member Functions
| Name | Description |
~DirectX12DescriptorSetLayout [destructor] [virtual] | Destructor |
allocate | allocate overloads |
bindsResources [virtual] | Returns true if the descriptor set layout contains bindings for resources (i.e., bindings that aren't samplers) and false otherwise. |
bindsSamplers [virtual] | Returns true if the descriptor set layout contains bindings for samplers and false otherwise. |
buffers [virtual] | Returns the number of texel buffer descriptors within the descriptor set. |
containsUnboundedArray [virtual] | Returns true, if the descriptor set layout contains an unbounded runtime array and false otherwise. |
descriptor [virtual] | Returns the descriptor layout for the descriptor bound to the binding point provided with binding. |
descriptors [virtual] | Returns the layouts of the descriptors within the descriptor set. |
device | Returns the parent device or nullptr, if it has been released. |
free | Marks a descriptor set as unused, so that it can be handed out again instead of allocating a new one. |
getDescriptorOffset [virtual] | Returns the offset for a descriptor within a descriptor set of this layout. |
images [virtual] | Returns the number of image (i.e. texture) descriptors within the descriptor set. |
inputAttachments [virtual] | Returns the number of input attachment descriptors within the descriptor set. |
samplers [virtual] | Returns the number of dynamic sampler descriptors within the descriptor set. |
shaderStages [virtual] | Returns the shader stages, the descriptor set is used in. |
space [virtual] | Returns the space index of the descriptor set. |
staticSamplers [virtual] | Returns the number of static or immutable sampler descriptors within the descriptor set. |
storages [virtual] | Returns the number of structured and byte address buffer descriptors within the descriptor set. |
uniforms [virtual] | Returns the number of uniform/constant buffer descriptors within the descriptor set. |
Static Member Functions
| Name | Description |
create | create overloads |
Using Declarations
Protected Member Functions
| Name | Description |
operator= | Assignment operators |
Friends
See Also
DirectX12DescriptorSet
DirectX12PipelineDescriptorSetLayoutBuilder