LiteFX::Rendering::IVertexBufferLayout
Describes a vertex buffer layout.
Synopsis
Declared in <litefx/rendering_api.hpp>
Base Classes
Type Aliases
Member Functions
| Name | Description |
~IVertexBufferLayout [destructor] [virtual] | Destructor |
attributes [virtual] | Returns the vertex buffer attributes. |
binding [virtual] | Returns the binding point, the buffer will be bound to. |
elementSize [virtual] | Returns the size of a single element within the buffer. |
inputRate [virtual] | Returns the vertex buffer input rate that describes how the data is made available to the vertex shader. |
shared_from_this | Returns a shared pointer to the current object instance. |
type [virtual] | Returns the buffer type of the buffer. |
weak_from_this | Returns a weak pointer to the current object instance. |
Protected Types
| Name | Description |
Allocator | An allocator used to allocate the shared object. |
Protected Member Functions
Protected Static Member Functions
| Name | Description |
create | Generic factory method used to create instances of the shared object. |
Derived Classes
See Also
IVertexBuffer