LiteFX::Rendering::operator|¶
Bitwise disjunction operators
Synopses¶
Declared in <litefx/rendering_api.hpp>
Bitwise disjunction operator
constexpr AccelerationStructureFlags operator|(
AccelerationStructureFlags const lhs,
AccelerationStructureFlags const rhs);
Bitwise disjunction operator
constexpr BufferFormat operator|(
BufferFormat const lhs,
BufferFormat const rhs);
Bitwise disjunction operator
constexpr GeometryFlags operator|(
GeometryFlags const lhs,
GeometryFlags const rhs);
Bitwise disjunction operator
constexpr InstanceFlags operator|(
InstanceFlags const lhs,
InstanceFlags const rhs);
Bitwise disjunction operator
constexpr PipelineStage operator|(
PipelineStage const lhs,
PipelineStage const rhs);
Bitwise disjunction operator
constexpr QueueType operator|(
QueueType const lhs,
QueueType const rhs);
Bitwise disjunction operator
constexpr RenderTargetFlags operator|(
RenderTargetFlags const lhs,
RenderTargetFlags const rhs);
Bitwise disjunction operator
constexpr ResourceAccess operator|(
ResourceAccess const lhs,
ResourceAccess const rhs);
Bitwise disjunction operator
constexpr ResourceUsage operator|(
ResourceUsage const lhs,
ResourceUsage const rhs);
Bitwise disjunction operator
constexpr ShaderBindingGroup operator|(
ShaderBindingGroup const lhs,
ShaderBindingGroup const rhs);
Bitwise disjunction operator
constexpr ShaderStage operator|(
ShaderStage const lhs,
ShaderStage const rhs);
Bitwise disjunction operator
constexpr WriteMask operator|(
WriteMask const lhs,
WriteMask const rhs);