LiteFX::Rendering::Backends::DirectX12TopLevelAccelerationStructure::operator=¶
Move assignment operator
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] DirectX12TopLevelAccelerationStructure& operator=(DirectX12TopLevelAccelerationStructure&& other) noexcept;
Return Value¶
Reference to the current object
Parameters¶
| Name | Description |
|---|---|
| other | The object to move assign from |