LiteFX::Rendering::Backends::DirectX12TopLevelAccelerationStructure::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/backends/dx12.hpp>
Copy assignment operator
DirectX12TopLevelAccelerationStructure& operator=(DirectX12TopLevelAccelerationStructure const& other) = delete;
Move assignment operator
[[dllimport, dllexport]] DirectX12TopLevelAccelerationStructure& operator=(DirectX12TopLevelAccelerationStructure&& other) noexcept;