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LiteFX::Rendering::Backends::DirectX12FrameBuffer::create

Initializes a DirectX 12 frame buffer.

Synopsis

Declared in <litefx/backends/dx12.hpp>

[[dllimport, dllexport]] static SharedPtr<DirectX12FrameBuffer> create(
    DirectX12Device const& device,
    Size2d const& renderArea,
    FrameBuffer<IDirectX12Image>::allocation_callback_type allocationCallback,
    StringView name = "");

Return Value

A pointer to the newly created frame buffer instance.

Parameters

NameDescription
deviceThe device the frame buffer is allocated on.
renderAreaThe initial size of the render area.
allocationCallbackA callback that gets invoked, when the frame buffer allocates a new image.
nameThe name of the frame buffer.