LiteFX::Rendering::Backends::DirectX12FrameBuffer::mapRenderTarget¶
Maps a render target to a frame buffer image.
Synopses¶
Declared in <litefx/backends/dx12.hpp>
Maps a render target to a frame buffer image.
[[dllimport, dllexport]] virtual void mapRenderTarget(
RenderTarget const& renderTarget,
StringView name) override;
Maps a render target to a frame buffer image.
[[dllimport, dllexport]] virtual void mapRenderTarget(
RenderTarget const& renderTarget,
UInt32 index) override;
Parameters¶
| Name | Description |
|---|---|
| renderTarget | The render target to map the image to. |
| index | The index of the image to map to the render target. |
See Also¶
unmapRenderTarget