LiteFX::Rendering::Backends::DirectX12FrameBuffer::unmapRenderTarget¶
Removes a mapping between a render target and an image in the frame buffer.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] virtual void unmapRenderTarget(RenderTarget const& renderTarget) noexcept override;
Description¶
If no image in the frame buffer is currently mapped to renderTarget, calling this method will have no effect.
Parameters¶
| Name | Description |
|---|---|
| renderTarget | The render target to remove the mapping for. |
See Also¶
mapRenderTarget