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LiteFX::Rendering::Backends::DirectX12FrameBuffer::unmapRenderTarget

Removes a mapping between a render target and an image in the frame buffer.

Synopsis

Declared in <litefx/backends/dx12.hpp>

[[dllimport, dllexport]] virtual void unmapRenderTarget(RenderTarget const& renderTarget) noexcept override;

Description

If no image in the frame buffer is currently mapped to renderTarget, calling this method will have no effect.

Parameters

NameDescription
renderTargetThe render target to remove the mapping for.

See Also

mapRenderTarget