LiteFX::Rendering::Backends::DirectX12Device::globalSamplerHeap¶
Returns the global sampler heap.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] ID3D12DescriptorHeap* globalSamplerHeap() const noexcept;
Return Value¶
A pointer to the global sampler heap.
See Also¶
globalBufferHeap