LiteFX::Rendering::Backends::DirectX12Device::globalBufferHeap¶
Returns the global descriptor heap.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] ID3D12DescriptorHeap* globalBufferHeap() const noexcept;
Description¶
The DirectX 12 device uses a global heap of descriptors and samplers in a ring-buffer fashion. The heap itself is managed by the device.
Return Value¶
A pointer to the global descriptor heap.