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LiteFX::Rendering::Backends::DirectX12Device::globalBufferHeap

Returns the global descriptor heap.

Synopsis

Declared in <litefx/backends/dx12.hpp>

[[dllimport, dllexport]] ID3D12DescriptorHeap* globalBufferHeap() const noexcept;

Description

The DirectX 12 device uses a global heap of descriptors and samplers in a ring-buffer fashion. The heap itself is managed by the device.

Return Value

A pointer to the global descriptor heap.