LiteFX::Rendering::Backends::DirectX12Device::copyGlobalDescriptorHeap¶
Copies descriptors descriptors from a CPU-only heap, starting at source, into the global heapType heap at targetIndex.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] void copyGlobalDescriptorHeap(
DescriptorHeapType heapType,
UInt32 targetIndex,
D3D12_CPU_DESCRIPTOR_HANDLE source,
UInt32 descriptors) const;Parameters¶
| Name | Description |
|---|---|
| heapType | The type of the global descriptor heap to copy the descriptors into. |
| targetIndex | The index of the first descriptor to copy into. |
| source | The handle of the source descriptor. |
| descriptors | The number of descriptors to copy. |