LiteFX::Rendering::Backends::IVulkanAccelerationStructure::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/backends/vulkan.hpp>
Copy assignment operator
IAccelerationStructure& operator=(IAccelerationStructure const& other) = delete;
Copy assignment operator
IStateResource& operator=(IStateResource const& other) = delete;
Copy assignment operator
IVulkanAccelerationStructure& operator=(IVulkanAccelerationStructure const& other) = delete;
Move assignment operator
[[dllimport, dllexport]] constexpr IAccelerationStructure& operator=(IAccelerationStructure&& other) noexcept = default;
Move assignment operator
[[dllimport, dllexport]] constexpr IStateResource& operator=(IStateResource&& other) noexcept = default;
Move assignment operator
[[dllimport, dllexport]] constexpr IVulkanAccelerationStructure& operator=(IVulkanAccelerationStructure&& other) noexcept = default;
Assignment operator
IResource<VkAccelerationStructureKHR_T*>& operator=(IResource<VkAccelerationStructureKHR_T*> const& value) = delete;
Assignment operator
[[dllimport, dllexport]] constexpr IResource<VkAccelerationStructureKHR_T*>& operator=(IResource<VkAccelerationStructureKHR_T*>&& value) noexcept = default;