LiteFX::Rendering::Backends::DirectX12RenderPass::begin¶
Begins the render pass.
Synopses¶
Declared in <litefx/backends/dx12.hpp>
Begins the render pass.
[[dllimport, dllexport]] virtual void begin(DirectX12FrameBuffer const& frameBuffer) const override;
Begins the render pass.
[[dllimport]] virtual void begin(frame_buffer_type const& frameBuffer) const = 0;
Parameters¶
| Name | Description |
|---|---|
| frameBuffer | The frame buffer to obtain input attachments and render targets from. |