LiteFX::Rendering::Backends::DirectX12InputAssembler::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
[[dllimport, dllexport]] constexpr InputAssembler<DirectX12VertexBufferLayout, DirectX12IndexBufferLayout>& operator=(InputAssembler<DirectX12VertexBufferLayout, DirectX12IndexBufferLayout>&& value) noexcept = default;
Return Value¶
Represents a the input assembler state of a RenderPipeline.
Parameters¶
| Name | Description |
|---|---|
| value | The object to move assign from |