LiteFX::Rendering::Backends::DirectX12InputAssembler::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/rendering.hpp>
Assignment operator
[[dllimport, dllexport]] constexpr InputAssembler<DirectX12VertexBufferLayout, DirectX12IndexBufferLayout>& operator=(InputAssembler<DirectX12VertexBufferLayout, DirectX12IndexBufferLayout> const& value) = default;
Assignment operator
[[dllimport, dllexport]] constexpr InputAssembler<DirectX12VertexBufferLayout, DirectX12IndexBufferLayout>& operator=(InputAssembler<DirectX12VertexBufferLayout, DirectX12IndexBufferLayout>&& value) noexcept = default;