LiteFX::Rendering::Backends::VulkanShaderModule::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/containers.hpp>
Copy assignment operator
[[dllimport, dllexport]] constexpr IShaderModule& operator=(IShaderModule const& other) = default;
Move assignment operator
[[dllimport, dllexport]] constexpr IShaderModule& operator=(IShaderModule&& other) noexcept = default;
Assignment operator
Resource<VkShaderModule_T*>& operator=(Resource<VkShaderModule_T*> const& value) = delete;
Assignment operator
[[dllimport, dllexport]] constexpr Resource<VkShaderModule_T*>& operator=(Resource<VkShaderModule_T*>&& value) noexcept = default;