LiteFX::Rendering::Backends::VulkanShaderModule::operator=¶
Move assignment operator
Synopsis¶
Declared in <litefx/backends/vulkan.hpp>
[[dllimport, dllexport]] VulkanShaderModule& operator=(VulkanShaderModule&& other) noexcept;
Return Value¶
Reference to the current object
Parameters¶
| Name | Description |
|---|---|
| other | The object to move assign from |