LiteFX::Rendering::Backends::VulkanComputePipeline::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
constexpr ComputePipeline<VulkanPipelineLayout, VulkanShaderProgram>& operator=(ComputePipeline<VulkanPipelineLayout, VulkanShaderProgram> const& value) = delete = default;
Return Value¶
Represents a compute Pipeline.
Parameters¶
| Name | Description |
|---|---|
| value | The object to copy assign from |