LiteFX::Rendering::Backends::DirectX12ShaderProgram::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
constexpr ShaderProgram<DirectX12ShaderModule>& operator=(ShaderProgram<DirectX12ShaderModule> const& value) = delete = default;
Return Value¶
Represents a shader program, consisting of multiple IShaderModule "IShaderModules".
Parameters¶
| Name | Description |
|---|---|
| value | The object to copy assign from |