LiteFX::Rendering::Backends::DirectX12RayTracingPipelineBuilder::maxBounces¶
Sets the maximum number of ray bounces allowed in the pipeline.
Synopsis¶
Declared in <litefx/rendering_builders.hpp>
template<typename TSelf>
constexpr TSelf&& maxBounces(this
TSelf&& self,
UInt32 maxRecursionDepth);
Parameters¶
| Name | Description |
|---|---|
| maxRecursionDepth | The maximum number of ray bounces allowed in the pipeline. |