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LiteFX::Rendering::Backends::DirectX12RayTracingPipelineBuilder::maxAttributeSize

Sets the maximum size for a ray attribute in the pipeline.

Synopsis

Declared in <litefx/rendering_builders.hpp>

template<typename TSelf>
constexpr TSelf&& maxAttributeSize(this 
    TSelf&& self,
    UInt32 maxAttributeSize);

Parameters

NameDescription
maxAttributeSizeThe maximum size for ray attributes in the pipeline.