LiteFX::Rendering::Backends::DirectX12RayTracingPipelineBuilder::maxAttributeSize¶
Sets the maximum size for a ray attribute in the pipeline.
Synopsis¶
Declared in <litefx/rendering_builders.hpp>
template<typename TSelf>
constexpr TSelf&& maxAttributeSize(this
TSelf&& self,
UInt32 maxAttributeSize);
Parameters¶
| Name | Description |
|---|---|
| maxAttributeSize | The maximum size for ray attributes in the pipeline. |