LiteFX::Rendering::Backends::DirectX12GraphicsFactory::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/rendering.hpp>
Assignment operator
[[dllimport, dllexport]] constexpr GraphicsFactory<DirectX12DescriptorLayout, IDirectX12Buffer, IDirectX12VertexBuffer, IDirectX12IndexBuffer, IDirectX12Image, IDirectX12Sampler, DirectX12BottomLevelAccelerationStructure, DirectX12TopLevelAccelerationStructure>& operator=(GraphicsFactory<DirectX12DescriptorLayout, IDirectX12Buffer, IDirectX12VertexBuffer, IDirectX12IndexBuffer, IDirectX12Image, IDirectX12Sampler, DirectX12BottomLevelAccelerationStructure, DirectX12TopLevelAccelerationStructure> const& value) = default;
Assignment operator
[[dllimport, dllexport]] constexpr GraphicsFactory<DirectX12DescriptorLayout, IDirectX12Buffer, IDirectX12VertexBuffer, IDirectX12IndexBuffer, IDirectX12Image, IDirectX12Sampler, DirectX12BottomLevelAccelerationStructure, DirectX12TopLevelAccelerationStructure>& operator=(GraphicsFactory<DirectX12DescriptorLayout, IDirectX12Buffer, IDirectX12VertexBuffer, IDirectX12IndexBuffer, IDirectX12Image, IDirectX12Sampler, DirectX12BottomLevelAccelerationStructure, DirectX12TopLevelAccelerationStructure>&& value) noexcept = default;