Skip to content

LiteFX::Rendering::Backends::DirectX12GraphicsFactory::createBottomLevelAccelerationStructure

Creates a bottom-level acceleration structure.

Synopsis

Declared in <litefx/rendering.hpp>

[[dllimport]] UniquePtr<DirectX12BottomLevelAccelerationStructure> createBottomLevelAccelerationStructure(AccelerationStructureFlags flags) const;

Description

This method is only supported if the GraphicsDeviceFeatures::RayTracing feature is enabled.

Return Value

The bottom-level acceleration structure instance.

Parameters

NameDescription
flagsThe flags that define how the acceleration structure is built.

See Also

IBottomLevelAccelerationStructure