LiteFX::Rendering::Backends::DirectX12CommandBuffer::bind¶
Binds a vertex buffer to the pipeline.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] virtual void bind(IDirectX12VertexBuffer const& buffer) const noexcept override;
Description¶
After binding the vertex buffer, the next call to draw or drawIndexed will read from it, until another vertex buffer is bound.
Parameters¶
| Name | Description |
|---|---|
| buffer | The vertex buffer to bind to the pipeline. |
See Also¶
VertexBuffer
draw
drawIndexed