LiteFX::Rendering::Backends::DirectX12BottomLevelAccelerationStructure::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/backends/dx12.hpp>
Copy assignment operator
DirectX12BottomLevelAccelerationStructure& operator=(DirectX12BottomLevelAccelerationStructure const& other) = delete;
Move assignment operator
[[dllimport, dllexport]] DirectX12BottomLevelAccelerationStructure& operator=(DirectX12BottomLevelAccelerationStructure&& other) noexcept;