LiteFX::Rendering::Backends::DirectX12BottomLevelAccelerationStructure::buffer¶
Returns the acceleration structure backing buffer, that stores its last build.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] SharedPtr<IDirectX12Buffer const> buffer() const noexcept;
Return Value¶
The acceleration structure backing buffer, that stores its last build.
See Also¶
offset
size