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LiteFX::Rendering::Backends::DirectX12BottomLevelAccelerationStructure::buffer

Returns the acceleration structure backing buffer, that stores its last build.

Synopsis

Declared in <litefx/backends/dx12.hpp>

[[dllimport, dllexport]] SharedPtr<IDirectX12Buffer const> buffer() const noexcept;

Return Value

The acceleration structure backing buffer, that stores its last build.

See Also

offset

size