LiteFX::Rendering::Backends::DirectX12Barrier::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
[[dllimport, dllexport]] constexpr Barrier<IDirectX12Buffer, IDirectX12Image>& operator=(Barrier<IDirectX12Buffer, IDirectX12Image>&& value) noexcept = default;
Return Value¶
A barrier used for GPU resource synchronization.
Parameters¶
| Name | Description |
|---|---|
| value | The object to move assign from |