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LiteFX::Rendering::Backends::VulkanTopLevelAccelerationStructure::VulkanTopLevelAccelerationStructure

Initializes a new Vulkan top-level acceleration structure (BLAS).

Synopses

Declared in <litefx/backends/vulkan.hpp>

Copy constructor

VulkanTopLevelAccelerationStructure(VulkanTopLevelAccelerationStructure const& other) = delete;

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Move constructor

[[dllimport, dllexport]] VulkanTopLevelAccelerationStructure(VulkanTopLevelAccelerationStructure&& other) noexcept;

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Initializes a new Vulkan top-level acceleration structure (BLAS).

[[dllimport, dllexport]] explicit VulkanTopLevelAccelerationStructure(
    AccelerationStructureFlags flags = AccelerationStructureFlags::None,
    StringView name = "");

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Exceptions

NameThrown on
InvalidArgumentExceptionThrown if the provided flags contain an unsupported combination of flags.

Parameters

NameDescription
flagsThe flags that define how the acceleration structure is built.
nameThe name of the acceleration structure resource.

See Also

AccelerationStructureFlags