LiteFX::Rendering::Backends::VulkanShaderProgramBuilder::VulkanShaderProgramBuilder¶
Initializes a Vulkan graphics shader program builder.
Synopses¶
Declared in <litefx/backends/vulkan_builders.hpp>
Copy constructor
VulkanShaderProgramBuilder(VulkanShaderProgramBuilder const& other) = delete;
Move constructor
VulkanShaderProgramBuilder(VulkanShaderProgramBuilder&& other) noexcept = delete;
Initializes a Vulkan graphics shader program builder.
[[dllexport]] explicit VulkanShaderProgramBuilder(VulkanDevice const& device);
Parameters¶
| Name | Description |
|---|---|
| device | The parent device that hosts the shader program. |