LiteFX::Rendering::Backends::VulkanRenderPass::begin¶
Begins the render pass.
Synopsis¶
Declared in <litefx/backends/vulkan.hpp>
[[dllimport, dllexport]] virtual void begin(VulkanFrameBuffer const& frameBuffer) const override;
Parameters¶
| Name | Description |
|---|---|
| frameBuffer | The frame buffer to obtain input attachments and render targets from. |