Skip to content

LiteFX::Rendering::Backends::VulkanGraphicsAdapter::dedicatedMemory

Returns the amount of dedicated graphics memory (in bytes), this adapter can use.

Synopsis

Declared in <litefx/backends/vulkan_api.hpp>

[[dllimport, dllexport]] virtual UInt64 dedicatedMemory() const noexcept override;

Return Value

The amount of dedicated graphics memory (in bytes), this adapter can use.