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LiteFX::Rendering::Backends::VulkanFrameBuffer::operator=

Assignment operator

Synopsis

Declared in <litefx/rendering.hpp>

[[dllimport, dllexport]] constexpr FrameBuffer<IVulkanImage>& operator=(FrameBuffer<IVulkanImage>&& value) noexcept = default;

Return Value

Stores the images used by a RenderPass to either read from using input attachments or write to using render targets.

Parameters

NameDescription
valueThe object to move assign from