LiteFX::Rendering::Backends::VulkanFrameBuffer::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
[[dllimport, dllexport]] constexpr FrameBuffer<IVulkanImage>& operator=(FrameBuffer<IVulkanImage>&& value) noexcept = default;
Return Value¶
Stores the images used by a RenderPass to either read from using input attachments or write to using render targets.
Parameters¶
| Name | Description |
|---|---|
| value | The object to move assign from |