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LiteFX::Rendering::Backends::VulkanDescriptorSetLayoutBuilder::VulkanDescriptorSetLayoutBuilder

Initializes a Vulkan descriptor set layout builder.

Synopses

Declared in <litefx/backends/vulkan_builders.hpp>

Copy constructor

VulkanDescriptorSetLayoutBuilder(VulkanDescriptorSetLayoutBuilder const& other) = delete;

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Move constructor

VulkanDescriptorSetLayoutBuilder(VulkanDescriptorSetLayoutBuilder&& other) noexcept = delete;

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Initializes a Vulkan descriptor set layout builder.

[[dllexport]] explicit VulkanDescriptorSetLayoutBuilder(
    VulkanPipelineLayoutBuilder& parent,
    UInt32 space = 0,
    ShaderStage stages = ShaderStage::Any);

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Parameters

NameDescription
parentThe parent pipeline layout builder.
spaceThe space the descriptor set is bound to.
stagesThe shader stages, the descriptor set is accessible from.