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LiteFX::Rendering::Backends::VulkanBackend::operator=

Assignment operator

Synopsis

Declared in <litefx/rendering.hpp>

[[dllimport, dllexport]] constexpr RenderBackend<VulkanDevice>& operator=(RenderBackend<VulkanDevice>&& value) noexcept = default;

Return Value

Defines a back-end, that provides a device instance for a certain surface and graphics adapter.

Parameters

NameDescription
valueThe object to move assign from