LiteFX::Rendering::Backends::IDirectX12CommandAllocatorHandle::commandBuffer¶
Returns the handle of the underlying command buffer associated with the allocator.
Synopsis¶
Declared in <litefx/backends/dx12.hpp>
[[dllimport, dllexport]] virtual ComPtr<ID3D12GraphicsCommandList7> const& commandBuffer() const noexcept = 0;Return Value¶
The handle of the underlying command buffer associated with the allocator.