LiteFX::Rendering::Backends::IDirectX12Buffer::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/containers.hpp>
[[dllimport, dllexport]] constexpr IResource<ComPtr<ID3D12Resource>>& operator=(IResource<ComPtr<ID3D12Resource>>&& value) noexcept = default;
Return Value¶
Provides access to a resource managed by the class.
Parameters¶
| Name | Description |
|---|---|
| value | The object to move assign from |